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FARCANA

FARCANA
CLIENT

FARCANA

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shizuo™

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FARCANA TEAM

Pelin Kızılay
Anna Dervinchik
Alina Kalistrina

In 2024, we collaborated with FARCANA team to design their upcoming competitive third-person ability shooter’s brand identity.

LANDING ON A FRESH NEW LOOK

BRAND IDENTITY
In FARCANA, humanity embarked on a journey to Mars to forge a new hope. A new home.


Inspired by this vision, we built our design approach on the essence of the Red Planet and the Stars surrounding it, bringing a bold, fresh look to FARCANA.
Main Key Art Sample with Supernova in 16:9 Ratio
Character Key Art Sample with Supernova in 16:9 Ratio
Muaddi Key Art Sample with Supernova in 16:9 Ratio
Q Key Art Sample with Supernova in 16:9 Ratio
Akiko Key Art Sample with Supernova in 16:9 Ratio

ORBITAL FOUNDATION

DESIGN SYSTEM

While building our design system we took humanities journey from Earth to Mars as our foundation.

32×18 GRID with Main Layout in 16:9 Ratio

Layout Samples in 16:9 Ratio

Furnitures are the support elements of FARCANA’s visuals.
They are divided into two groups: Framers and Alerts.

 

Framers are used for se​​​​​​​tting the content boundaries for the visuals.
Indicators are used for elevating the visuals design language.

RAID, FLICK, INVADE, GRIND
RAID, FLICK, INVADE, GRIND
LIKE THERE IS NO TOMORROW.
LIKE THERE IS NO TOMORROW.
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Category:
BrandingMotion Design
Tags:
BrandingGamingMotion Design
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